static func getCharaData():
	var locale = TranslationServer.get_locale()
	var name = {
		"zh_CN": "霸主",
		"en": "Overlord",
		"ja": "オーバーロード"
	}

	var skill1_text_1 = {
		"zh_CN": "秒杀所有敌方单位",
		"en": "Kill all enemy units",
		"ja": "すべての敵ユニットを殺す"
	}

	var skill1_text_2 = {
		"zh_CN": "每秒恢复自身全部生命",
		"en": "Recover all life of oneself every second",
		"ja": "毎秒自分のすべての生命を回復する"
	}

	var skill1_text_3 = {
		"zh_CN": "不受BUFF影响，无法携带装备",
		"en": "Not affected by BUFF, unable to carry equipment",
		"ja": "BUFFの影響を受けず、機器を運ぶことができません"
	}

	var skill1_text_4 = {
		"zh_CN": "自身大部分属性提升",
		"en": "Most of its attributes have been improved",
		"ja": "その属性のほとんどが改善されました"
	}

	return {
		"name": name[locale],
		"SKILL1_TEXT_1": skill1_text_1[locale],
		"SKILL1_TEXT_2": skill1_text_2[locale],
		"SKILL1_TEXT_3": skill1_text_3[locale],
		"SKILL1_TEXT_4": skill1_text_4[locale]
	}
	